[ad_1]
Statement on the launch
Xbox and PC owners worldwide have recently been able to play the new sci-fi adventure Starfield. Now there is initial feedback on Bethesda’s launch and an outlook on what gamers can expect.
Starfield has already received a lot of criticism. The developers are now actually taking some of these to heart and are working through a list of user requests. The studio is also already looking far into the future, with years of updates planned:
Player wishes
“First of all, a huge thank you to everyone who plays Starfield and their support. We are absolutely overwhelmed by the response and everything you love about the game,” the company now explains in a statement Blog post. “We also read all of your great feedback about what you would like to see improved or added to the game.” Even though some of the most popular fan requests, such as the availability of city maps, will not be fulfilled immediately, Bethesda plans to support the game with updates and features for “years and years.” “Our priority is first to ensure that any top-blocking bugs or stability issues are fixed and to add the quality features desired by many,” the company adds.
The Starfield makers confirmed that upcoming patches will include built-in brightness and contrast controls, HDR calibration, an FOV slider, and support for ultra-wide monitors, among other things.
While some fans already have the Nvidia DLSS support for the hacked titleBethesda will also implement upscaling technology in a future update.
A much-requested “quality of life” feature, a button that would allow players to simply eat the food they find on their travels instead of storing it, is also planned. The company also works with AMD, Nvidia and Intel on further driver optimizations.
- Bethesda releases first update for Starfield after launch
- Update brings performance improvements and bug fixes
- Developers plan years of updates and new features
- Popular fan requests, such as city maps, will be taken into account in the future
- Upcoming patches include brightness and contrast controls, HDR calibration
- Support for ultrawide monitors and Nvidia DLSS upscaling planned
- Bethesda is working with AMD, Nvidia and Intel on driver optimizations
See also:
[ad_2]
Source link